diff --git a/projectMDE/transforms/UGameTransform_modded.qvto b/projectMDE/transforms/UGameTransform_modded.qvto index a521090be01a95b877693716cf2da65bf791044d..dd033d4aab7306549f8d04af15ce24a8be96e901 100644 --- a/projectMDE/transforms/UGameTransform_modded.qvto +++ b/projectMDE/transforms/UGameTransform_modded.qvto @@ -172,12 +172,10 @@ mapping Unity::Component::Component2Class() : Prog::Class { ' + rigidbody.identifier + '.AddForce(new Vector2(0,1) * ' + jumpIntensity.identifier + '); ' + isGrounded.identifier + ' = false;'; updateMethod.body += rigidbody.identifier + 'AddForce(new Vector2(' + horizontal.identifier + '* ' + speed.identifier + ', 0));'; - collisionMethod.body += 'DataManager manager = GameObject.Find("DataManager").GetComponent("DataManager") as DataManager;'; - collisionMethod.body += 'if (collider.gameObject.tag == "Enemy") - { - manager.setScore(manager.getScore() + 100); - Destroy(gameObject); - }'; + collisionMethod.body += 'if (collider.gameObject.tag == "Floor") + { + isGrounded = true; + }'; } else { var vertical := object MemberDef { identifier := 'vertical';