diff --git a/projectMDE/transforms/UGameTransform_modded.qvto b/projectMDE/transforms/UGameTransform_modded.qvto
index a521090be01a95b877693716cf2da65bf791044d..dd033d4aab7306549f8d04af15ce24a8be96e901 100644
--- a/projectMDE/transforms/UGameTransform_modded.qvto
+++ b/projectMDE/transforms/UGameTransform_modded.qvto
@@ -172,12 +172,10 @@ mapping Unity::Component::Component2Class() : Prog::Class {
 				' + rigidbody.identifier + '.AddForce(new Vector2(0,1) * ' + jumpIntensity.identifier + ');
 				' + isGrounded.identifier + ' = false;'; 
 			updateMethod.body += rigidbody.identifier + 'AddForce(new Vector2(' + horizontal.identifier + '* ' + speed.identifier + ', 0));';
-			collisionMethod.body += 'DataManager manager = GameObject.Find("DataManager").GetComponent("DataManager") as DataManager;';
-			collisionMethod.body += 'if (collider.gameObject.tag == "Enemy")
-								        {
-								            manager.setScore(manager.getScore() + 100);
-								            Destroy(gameObject);
-								        }';
+			collisionMethod.body += 'if (collider.gameObject.tag == "Floor")
+					{
+						isGrounded = true;
+					}';
 		} else {
 			var vertical := object MemberDef {
 				identifier := 'vertical';