diff --git a/projectMDE/transforms/UGameTransform_modded.qvto b/projectMDE/transforms/UGameTransform_modded.qvto
index 31c3d450d87b70774380a352c4c490205073d932..064bccbdcb67a39d5bb6205b30e7d4a7e5f67189 100644
--- a/projectMDE/transforms/UGameTransform_modded.qvto
+++ b/projectMDE/transforms/UGameTransform_modded.qvto
@@ -326,7 +326,7 @@ helper Unity::GameAction::Action2Body(inout creationCounter: Integer) : String {
 	if(self.oclIsTypeOf(Unity::ObjectCreation)){
 		var currentCounter: Integer = creationCounter;
 		creationCounter := creationCounter + 1;
-		return 'Instantiate(createdObject'+creationCounter.toString()+', transform.position + new Vector3('+self.oclAsType(Unity::ObjectCreation).position->at(2).toString()+','+self.oclAsType(Unity::ObjectCreation).position->at(2).toString()+',0), transform.rotation);'
+		return 'Instantiate(createdObject'+currentCounter.toString()+', transform.position + new Vector3('+self.oclAsType(Unity::ObjectCreation).position->at(2).toString()+','+self.oclAsType(Unity::ObjectCreation).position->at(2).toString()+',0), transform.rotation);'
 		
 	};
 	log('failed to convert action ' + self.toString());