[Optional] Changes to quest system
Instead of having a 'minimalstorylevel' indicating whether a quest is accessible or not, we could have a list requiredQuests showing what quests need to be completed before a player can start this one. This will allow for multiple storylines at the same time, sidequests, etc. Obviously, all player-quest relationships will have to be put in the database as soon as a new character is made, or as soon as a new quest is released. Easy for mudCharacter, for Quests: Check for all quests & mudCharacter combinations once the bot is deployed. If a combination is not present, create it and set the completed boolean to false. Probably too big of an overhaul to start on this late in the project.